Project Boon - Devlog #10 - Blueprints for the placeables

I cleaned up and changed the FieldTest map a bit and put the placeables there.
I created a blueprint with the basics, a collision box, a flipbook and an EventTick making the flipbook face the camera. Then a child blueprint for each placeable.
With the exception of the pools of blood they're all set up to block all dynamic and I can step on them.
I need to change a couple of them to receive damage and explode.






