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Project Boon - Devlog #2 - Organizing the character sprites and sound effects

Published
1 min read
Project Boon - Devlog #2 - Organizing the character sprites and sound effects

I modified the Missile Launcher pivot to have it centered.

I'm organizing all the assets, here you can see the characters in folders with their sprites and sounds.

I'll be using Michael Allar's UE4 style guide with some customizations because I want to keep Doom's naming convention.

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