Project Boon - Devlog #18 - Platforms and strafe running
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Project Boon - Devlog #17 - Respawning pickups and player
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Project Boon - Devlog #16 - Pickups
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Project Boon - Devlog #15 - Dead bodies
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Project Boon - Devlog #14 - Starting with the health and damage systems
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Project Boon - Devlog #13 - Sprite angles logic
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Project Boon - Devlog #12 - Patches (wall textures) with custom sized planes
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Project Boon - Devlog #11 - Doors
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Project Boon - Devlog #10 - Blueprints for the placeables
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Project Boon - Devlog #9 - New map to check how the materials look
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Project Boon - Devlog #8 - Starting with the game logic
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Project Boon - Devlog #7 - UI assets
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Project Boon - Devlog #6 - More placeables and sounds
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Project Boon - Devlog #5 - Placeables
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Project Boon - Devlog #4 - Flats, patches and their material instances
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Project Boon - Devlog #3 - Organizing the weapons and pickups
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Project Boon - Devlog #2 - Organizing the character sprites and sound effects
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Project Boon - Devlog #1 - First Steps
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